Bug Fixes
- Fixed a bug causing blood decals not to reset when restarting a level.
- Fixed a bug causing UI text to be rendered inconsistently.
- Fixed broken UVs in levels 1-8.
- Fixed many door consoles that weren’t properly changing materials when used.
- Fixed incorrectly rotating valves in level 7.
- Optimized decals so they have less performance impact.
- Optimized shotgun shots so they have less performance impact.
Changes
- Gibs, Acid Flows, explosions, and other particle based visual effects have been updated.
- Swimming, water entry, and exit sounds have been added.
- Added impact explosion for Hellfire incendiary rounds.
- OTIS miniboss in level 5 can now attack the player if they are standing on the console.
- Level 7 flow has been slightly modified to include a platforming area in the generator room.
- Minor model modifications to Health packs and Bouncing Betty Ammo.
- Blood and acid decal visuals have been updated.
- UI Notifications for pickups will now queue rather than be overwritten.