(LOL) League Of Legend Patch Notes v8.12 Change list
Riot Games
League Of Legend Patch 8.12 has been released by Riot Games. It brings some minor tweaks in the shield of lol champions and many more. Initially, Riot wants to bring new items to change bruisers and fighters in League Of Legend Update but they pulled the idea in last minute. It looks like they don’t want to introduce more changes in the game in an instant.
Lot of bruisers like Poppy and Sejuani have received some tweaks in their stats and skills. While champions will also receive some tweaks in their shield work. LOL patch notes are also releasing two LOL skins to celebrate the World Cup. These LOL skins are Sweeper Rammus and Playmaker Lee Sin.
League Of Legends Patch Notes
CHAMPIONS
ELISE
Human and Spider form movement speed increased. Human W damage increased.
Base Stats
HUMAN FORM MOVEMENT SPEED 325 ⇒ 330
SPIDER FORM MOVEMENT SPEED 350 ⇒ 355
W – Volatile Spiderling
BASE DAMAGE 55/95/135/175/215 ⇒ 60/105/150/195/240
EZREAL
Armor decreased.
Base Stats
ARMOR 25 ⇒ 22
Mid-Patch 8.11 Updates
These went live last patch.
ATTACK DAMAGE GROWTH 3.11 ⇒ 2.5
PASSIVE – RISING SPELL FORCE ATTACK SPEED 10/12/14% per stack ⇒ 10% per stack at all levels
RATIO 0.8 bonus attack damage ⇒ 0.9 bonus attack damage (reminder: applies on both cast and detonation)
RUMBLE
W shield increased. R damage increased.
W – Scrap Shield
BASE SHIELD 80/110/140/170/200 ⇒ 100/130/160/190/220
SHIELD RATIO 0.4 ability power ⇒ 0.5 ability power
R – The Equalizer
MAX DAMAGE 650/925/1200 (+1.5 ability power) over 5 seconds ⇒ 700/1050/1400 (+1.75 ability power) over 5 seconds
SEJUANI
Icebreaker deals less damage vs monsters but no longer has a cooldown against them. More units can be frozen. W costs less, now has AP ratios. E damage and ratio increased.
Passive – Fury of the North
ICEBREAKER DAMAGE VS MONSTERS 400 flat ⇒ 10-20% target’s max health (max 300 against epic monsters), matching damage vs other targets
ICEBREAKER TARGETS Enemy champions and epic/large monsters ⇒ Enemy champions, epic/large/medium monsters, super minions, and siege minions (see Permafrost below)
W – Winter’s Wrath
COST 80 mana ⇒ 65 mana
[NEW] FIRST SWING AP RATIO 0.2 ability power
[NEW] SECOND SWING AP RATIO 0.6 ability power
E – Permafrost
FREEZABLE TARGETS Enemy champions and epic/large monsters ⇒ Enemy champions, epic/large/medium monsters, super minions, and siege minions
[REMOVED] NON-CHAMPION COOLDOWN 10/9/8 second per-unit cooldown against non-champions
DAMAGE 20/30/40/50/60 ⇒ 30/45/60/75/90
RATIO 0.3 ability power ⇒ 0.6 ability power
TALIYAH
Q rocks beyond the first deal slightly less damage to champions.
Q – Threaded Volley
CHAMPION DAMAGE 60% for rocks beyond the first ⇒ 50% for rocks beyond the first
Mid-Patch 8.11 Updates
These went live last patch.
BASE ATTACK DAMAGE 56 ⇒ 58
Q – THREADED VOLLEY DAMAGE VS CHAMPIONS 40% for rocks beyond the first ⇒ 60% for rocks beyond the first (it’s now 50%—see above)
These changes all went live last patch; see Ezreal and Taliyah above for a few more.
Kai’Sa
PLASMA BASE ON-HIT DAMAGE 7-12 at levels 1-16 ⇒ 4-10 at levels 1-16
PLASMA PER-STACK DAMAGE 1-9 at levels 1-17 ⇒ 1-5 at levels 1-17
PLASMA AP RATIO 0.2/0.25/0.3/0.35/0.4 (for stacks 1-5) ⇒ 0.1/0.125/0.15/0.175/0.2 (for stacks 1-5)
W – VOID SEEKER RATIO 0.45 ability power ⇒ 0.6 ability power
Pyke
BASE HEALTH REGEN 5 health per 5 seconds ⇒ 7 health per 5 seconds
BASE MANA 380 ⇒ 415
BASE ARMOR 42 ⇒ 45
BASE ATTACK DAMAGE 60 ⇒ 62
Yasuo
BASE ATTACK DAMAGE 60 ⇒ 63
Q – STEEL TEMPEST CRIT DAMAGE 150% ⇒ 180%
BUGFIX The combination of Brawler’s Gloves and Infinity Edge now properly grants Yasuo 40% critical strike chance
ALLIED SHIELD ABILITIES & ITEMS
This pass comes in two parts: abilities that shield allies (“gifted shields”) and items that increase shield strength. On the ability front, we’re tightening up the timing requirements of gifted shields. Enemies should be able to play around shields in some scenarios by baiting them out and waiting for them to fall off, rather than always having to try to brute-force their way through. Shortening the duration of shields makes that counterplay more realistic in more cases and makes proper timing of shield abilities a more important skill for enchanters to master.
On the item front, the Forbidden Idol line has been incredibly stat-efficient since the introduction of heal/shield power back in Season 6. This was meant to offset supports’ historical lack of income at the time, but the economy’s changed in the two years since. Simple stat nerfs to these items will bring them to a more reasonable spot (particularly when stacked with each other in the late game) and hopefully give enchanters a little more freedom in the items they choose to pick up, since “not an Idol item” is now a less punishing tradeoff.
JANNA
Shield decays after a brief delay.
E – Eye Of The Storm
[NEW] DECAY Eye of the Storm’s shield now decays over its duration after a 0.75 grace period
KARMA
Shield duration decreased.
E – Inspire
SHIELD DURATION 4 seconds ⇒ 2.5 seconds (also applies to Mantra’d E – Defiance)
Cooldown reduction, heal and shield power reduced.
COOLDOWN REDUCTION 10% ⇒ 5%
HEAL AND SHIELD POWER 8% ⇒ 5%
ARDENT CENSER
HEAL AND SHIELD POWER 10% ⇒ 8%
MIKAEL’S CRUCIBLE
HEAL AND SHIELD POWER 20% ⇒ 15%
REDEMPTION
HEAL AND SHIELD POWER 10% ⇒ 8%
ATHENE’S UNHOLY GRAIL
More damage is converted to healing charges.
DAMAGE-TO-BLOOD RATIO 25% pre-mitigation damage ⇒ 35% pre-mitigation damage
FIGHTER ITEMS
STERAK’S GAGE
Passive grants bonus attack damage instead of base attack damage.
GIANT’S STRENGTH Grants 50% of base attack damage as additional base attack damage ⇒ bonus attack damage
MAW OF MALMORTIUS
Bugfixin’.
BUGFIX Maw’s shield now properly lasts the full 5 seconds again
[REMOVED] BANNER OF COMMAND
Banner of Command was intended as a strategic-niche item that pushes a lane autonomously, forcing enemies to deal with the threat while Banner’s owner is making plays elsewhere on the map. However, it’s only ever lived in two states: rarely purchased even in the situations it was meant for, or meta-warping. We’re removing Banner from the shop and taking a step back to evaluate if this item niche is both engaging and fun enough to work in League. Even if that answer is “yes,” Banner would need some serious work to make a return, so this is goodbye for the foreseeable future.
RUNES
PRECISION
Hail of Blades
BONUS ATTACK SPEED 50-100% ⇒ 75-125%
PRESENCE OF MIND
Bugfixin’.
BUGFIX Many champions whose ultimate abilities use pet controls or multiple activations (ex. Talon recalling his R – Shadow Assault or Riven casting R2 – Wind Slash) now properly gain Presence of Mind’s cooldown reduction on takedowns that occur while their ults are still active
SORCERY
Celerity
BONUS MOVEMENT SPEED 3% ⇒ 1.5%
DAMAGE CONVERSION Gain 4.8% (AD) or 8% (AP) ⇒ 9.6% (AD) or 16% (AP) of your bonus movement speed as bonus stats
Last-Hit Assistance
We’ll continue chipping away at this over the next few patches.
TRAINING WHEELS Missing a minion last-hit by 4 ⇒ 3 damage will still grant you the last hit
NEW PLAYER EXPERIENCE
We’ve updated our Tutorials! We’re only flipping the switch for some new players to start, so if the disembodied lady is still telling your friend to build Thornmail Ashe, sit tight! Everyone will get the new Tutorial experience down the line once we turn it on 100%.
EMOTES UPDATE
EMOTE AVAILABILITY
COST 450 RP ⇒ 350 RP
THANKS If you purchased an emote for 450 RP between May 29 at 12:01 AM PT and June 11 at 11:59 PM PT, we’re refunding the difference. This partial refund should appear in your account by June 26. (Questions? Head to our Player Support FAQ).
REALLY, THANKS As a thanks to early emoters, you’ll receive an animated M’Pengu if you purchased any emotes before 8.12. He can also be crafted for 5 gemstones from June 26 – July 10.
[NEW] MYSTERY EMOTE TOKENS Mystery Emote Tokens award a random unowned emote and will be periodically available in the store for 195 RP
REGULAR EMOTE SALES Emotes older than six months will join the regular skin sale schedule
QUALITY OF LIFE CHANGES
[NEW] BUBBLES When off-screen teammates flash their emotes, the emote will now appear in a small bubble next to their portrait in the HUD. (This feature can be turned off via the Options menu.)
[NEW] MORE AUTOFIRE SLOTS Added emote autofire slots for First Blood and Ace
NOISES FOR EVERYONE All emotes now have custom sounds
COLLECTION UPDATES View, sort, and purchase emotes you don’t have from your collection
NEW EMOTES
The following emotes will be released this patch:
Yikes / Okay / Joy Pengu / Go Team! / Hype Kitty
Grab all five in the Emotional Promotional bundle for 925 RP before it expires on July 10, 2018, at 11:59 p.m. PT.
BUGFIXES
Corki’s bolts from Runaan’s Hurricane are now properly converted to partial true damage against champions when they critically strike while Corki has Infinity Edge, and no longer partially convert to true damage against non-champions
Ivern can no longer channel Passive – Friend of the Forest on a small wolf or razorbeak to quickly collect them after attempting to channel his passive on the big monster in the camp
Fixed an infrequent bug where Rift Scuttler would occasionally heal back the first instance of damage dealt to it
The Crushing Blow proc on Dead Man’s Plate now properly deals magic damage for ranged users
VFX have been restored for Pulsefire Caitlyn’s E – 90 Caliber Net
Icon for the Crest of the Rooster ward is no longer off center in Champion Select
UPCOMING SKINS & CHROMAS
The following skins will be released this patch. Grab the League Displays app for their full-res splash!
Playmaker Lee Sin / Sweeper Rammus
The following chromas will be released this patch:
Playmaker Lee Sin (Citrine)
Playmaker Lee Sin (Emerald)
Playmaker Lee Sin (Sapphire)
Playmaker Lee Sin (Aquamarine)
Playmaker Lee Sin (Tanzanite)
Playmaker Lee Sin (Obsidian)
Playmaker Lee Sin (Rose Quartz)
Sweeper Rammus (Ruby)
Sweeper Rammus (Rose Quartz)
Sweeper Rammus (Emerald)
Sweeper Rammus (Sapphire)
Sweeper Rammus (Aquamarine)
Sweeper Rammus (Tanzanite)
Sweeper Rammus (Obsidian)
This patch is also releasing two skins to celebrate the World Cup: . Both skins are releasing with chromas, if you want to change up those team colors!
By Shiva
If I am not playing games, I am probably writing about them. Electrical Engineer by profession but from the past two years, I've been enjoying my life in journalism and media industry.